

– Then you will have create your shape again in order to see the history for the shape. PROBLEM: Missing INPUT in the Channel Box TROUBLESHOOT 4: Turn off raytracing and shadersĬontrol _ Shift then the command to add to shelf TROUBLESHOOT 3: FILE – EXPORT ALL and try rendering from that. If it works, then geometry is your problem. TROUBLESHOOT 2:: Try hiding everything from your scene and rendering. (If it still crashes, then you’ve eliminated this as the possible problem) Did that work? If no, move on to the next troubleshoot. TROUBLSHOOT 1: Try rendering from a new camera.

Or delete the preferences mel script (/Users/beige/Library/Preferences/Autodesk/maya/2012-圆4/prefs/l (back up the folder first) Documents and Settings – Maya – Preferences Problem: Maya keeps crashing every time I try to render.įIX 1: Delete the preferences folder. My money is on the project setting – it happens ALL the time. N8Skow points out the obvious – you should press the 6 key to show your textures, of course – it may just be a display thing. Erase the string before “sourceimages” and you should be OK. If you haven’t done the project setting correctly, you’re likely to see something like “C:\Documents And Settings\Joe\Desktop\project\sourceimages\myimage.jpg” This looks right, but it will only work if your project is on the desktop of Joe’s login on the C drive of a computer – if you move the project, Maya won’t know where to put it. There should be nothing before the word “sourceimages” – no slash, backslash, or other path information. If you look at a file texture in the attribute editor, the reference should say “sourceimages\myfile.jpg” or whatever the name of the image is. When you do it this way, your file textures are given “relative” pathnames i.e., relative to the project. If you don’t set the project every time, it won’t work. If you just bring your scene file over to your home computer, it won’t work. If you do this after the fact and try to cobble it together later, it won’t work. When you open Maya (from the menu, not by double-clicking), you should click on “ File-Project-Set” and select the project you just moved over. When you archive, or move from school to home, you should move the entire project with all the subdirectories along with it. This creates a filesystem hierarchy with all of your scene files, texture files, sourceimages files, etc., all in the right place for Maya to find them.ģ. the very first thing you should do is either click on “File-Project-Create New” or “File-Project-Set” if you’ve already got one. When you start up Maya initially you should always do from the menu, never by double-clicking on a scene file)Ģ. SHIFT – CONTROL – Then hit the tool you want to add.ġ. You should also have a custom shelf set up:
#MAYA FOR MAC CANNOT INPUT NUMERICAL VALUES IN ATTRIBUTE EDITOR SOFTWARE#
THE FIRST STEP IN TROUBLSHOOTING is to go to and look up Maya Service Pack and download and load the latest Maya software fixes.a I will keep adding things as I run into them.


Are you having problems finding the location of something in Autodesk Maya? Are you stuck and can’t solve the difficulty you’re having doing your homework? This page is an ongoing help page that is incomplete.
